Some of my past software development efforts.
Co-developed IceSL, a state of the art slicer and advanced modeler created by Sylvain Lefebvre, 2014-2015.
Software engineering, Virtual Earth team, Redmond, WA - 2005-2009
Virtual Earth features a 2D street and satellite map, a 3D map, immersive street-side imagery, and pannable aerial views such as in here. Back in 2009, it also included a view that we called 'Synth' view, an oblique view built with both satellite, 3D and aerial imagery, taking the best of all data sources.
Lead software engineering, rendering and display, Map Core team, Auckland - 2004-2005.